Wow. I really like this game. Deadly 30 is a tower defense
game for the most part. For 30 days and 30 nights, the player travels around
looking for materials during the day and defending their base camp at night.
Scrap metal can be found to build better gear and defenses. The art work is
okay. It looks a little campy at times but it does the job. The voice acting
sounds like it was done in-house. At first glance, it’s a pretty run of the
mill indie tower defense production with zombies.
So what’s so good about this game? Honest to goodness
difficulty. The press materials commonly show a party of three members, but the
other two characters are met seemingly at random. One time I went to day six
without meeting anyone, another time I had a full party by day 5. One brilliant
part of the game design is that the set up makes the player feel danger when
outside base camp at night but the reality is that the only way to be
successful at the game is to leave the safety of the base and explore for materials
deep into the dangerous zombie infested night. If you want to live, you’re
going to have to brave it out there. At least a little.